Hoi4 convoy escort fleet. This guide will explain naval mechanics and basic strategy from the vie. Hoi4 convoy escort fleet

 
 This guide will explain naval mechanics and basic strategy from the vieHoi4 convoy escort fleet  The Luftwaffe can pound the British fleet into submission, if you can provide air superiority For JAP: build screens for convoy escort while building 2 main battlefleets, one for the Pacific fleet of USA and one for the SEA fleet of ENGTHe convoy system organized them into groups, and then sent them together

all of my trade was, of course, null, and i had no way of. 6. You might do well to add a single Carrier with nothing but Fighters to escort the fleet - if you do, outdated carriers should work fine. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Put your deathstack on always-engage-never-repair strike force and cover the same zone. The entire convoy/escort abstraction system seems a bit simplistic to me. A task. TheMelnTeam • 5 mo. The key is speed. r/hoi4. 4 carriers, 2 battleships, 30 heavy cruisers, 30 light cruisers and 120 destroyers (aside from the italy starting fleet. Fleets of pure escorts are sometimes viable - having large fleets of Destroyers only can be a hilarious. Naval Invasion Support: Send the task force to escort troop. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. Again, before the meta changed in the game, most players would usually choose “Base Strike“. It's really important not to have all of your escorts in only 1 task force. #1. CVLs in particular saw a fair bit of action in the HoI4 sense. My task forces are 2 light cruisers, a light cruiser using seaplanes and 5 asw destroyers. I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. Do not ever complete escort carriers. Light Attack, Heavy Attack, similar to. This scales [hoi4. 1. (fleet in being) my main fleet is mainly in port untill i encounter a big(ger) fleet that can destroy my screens, it then goes to that sector alone to deal with the threat. A. Convoy raiders should be small groups. You can even build specialized ASW patrols (a few depth charge DDs, plus maybe a couple cruisers to manage enemy patrols). I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create seperate Task Forces led by a Fleet carrier and Escort Carrier followed by a bunch of CLs DDs and a few SS. BB/SHBBs with 5 escorts per each cap. So! (2. It is possible that the enemy raids a different sea node and thereby destroying your convoys. The light cruisers need minimal AA and the fleet destroyers don't need any. This is the basic concept of a "Fleet in Being" where you can control multiple regions by the threat of your large fleets in ports. Naval exercise. At the start of the game, each country will have a. so if your task force enters the battle to stop the subs but isn't large enough to cover the convoy fleet you can still get torpedoed before the subs fall back when a ship with sub. Level I armor is sufficient because of the need for speed. 26 transports, 70 days of planning and 10 divisions down the drain because my 76 ship strong fleet did nothing as 6 Japanese light ships chased down and sunk my landing force. Expand both ways (Scotland and England), and Britain should be kaput. These ships are designed to take advantage of four facts about HoI4 naval combat: The higher a ship's speed and the lower its surface visibility, the harder it is to hit. These range from simple patrol missions to convoy escort duty. Germany can easily invade brittan China can invade Japan. Typically performed by submarines, but any ship can be used for this, even your strike fleet. For convoy escort, I assign a squadron of (8) DD. In HoI4, the Home Fleet still projects naval superiority even if it's too far away to arrive in time to stop an invasion, e. In just 3 areas off the English coast. just use convoy escort, unless its naval invasion in which you do naval invasion support. ago. This is the basic concept of a "Fleet in Being" where you can control multiple regions by the threat of your large fleets in ports. Invasion support: 2-4 BB, 2-4 CL, 4-8 DE set to med risk I'll throw in an old CV or CVE w a Ftr/CAS mix and pray they figure out what to do. ago. I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create seperate Task Forces led by a Fleet carrier and Escort Carrier followed by a bunch of CLs DDs and a few SS. The combat is identical to land combat. all convoys gone including the 8k i had in storage, and my trains were also all gone, in fact. all of my trade was, of course, null, and i had no way of correcting it. ago. Strike fleet - Strike Force:: 4 CA, 4 CL, 8 DD set to med risk - not as fast as raiders, but with more battery's/guns/torps/AA. If you're a major naval power, you can use carriers too, in. Guides, Hearts of Iron IV. The ratio is actually 3:1 as of patch 1. I assign the largest task force as a fleet in being with the Strike Force order. Set all fleets to split off enabled for repair and repair priority low. Not to mention patrolling takes a long time compared to finding convoys. At 100%, escorts will immediately enter combat upon a convoy coming under attack. If you want, you can change the name of any fleet or task force by clicking in the name box and editing the text there. I have tried convoy escort, convoy raid, patrol coast. Use the fleet designer providing sub detection and speed. Nah, just one or two fleets liek that is good. nice 3 year necro, ♥♥♥♥♥♥♥. A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. hull classification symbol CVE), also called a "jeep carrier" or "baby flattop" in the United States Navy (USN) or "Woolworth Carrier" by the Royal Navy, was a small and slow type of aircraft carrier used by the Royal Navy, the Royal Canadian Navy, the United States Navy, the. k. e. This keeps fleet positioning high for the engagement. youngtuna Recruit. However, submarines are effective against battleships and carriers, so I'd use them to destroy the royal navy in preparation for full landing forces. Multiply this a few times et voila! Mostly empty max engine destroyers to tank light attack, and then cruisers (either heavy or light, there's advantages to both) that stack as much light attack as possible. How strange that ships on patrol will ignore convoys, even if they are escorted, or maybe the escorts are just sailing around on convoy protection duty and happen to show up when my submarines strike. While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting friendly convoy ships or identified and engaged by an enemy fleet on 'patrol' or 'search and destroy'. Single-Okra-7692 • 9 mo. Destroyers and a few battleships for invasion support (the battleships will provide fire support to the invasion). Avoid shallow seas at all cost. However, players must keep some rules of thumb in mind: These ships are recommended in a strike fleet: 3-4 CV. Patrol = ships are out at sea searching for the enemy fleets and engage depending on engagement orders and enemy fleet strength. They seem to be distinct from regular Destroyers. Escort and Light carriers had to step in. Convoy raiding: Submarines. 12. Each hull type contains a number of module slots. If you really must, then the HK fleet task forces look like: 1xCL3 - 1xCL3 - 1xCL3 - 7xDD3 - 7xDD3 The CL3s have 4x FPC2 and the best sonar and radar, their task forces are set on DNE and Patrol. ago. You should aim to have about 2 to 3 times the amount of destroyers as you have light cruisers. Last edited by Admod, the Equivocal; May 14, 2018 @. The +% sub visibility can spell the end of a sub task force. With your air wings you need them on naval strike and the assigned regions where the naval invasion will travel through. A 100 plane 1944 carrier will have 10 CAS, 30 naval bombers and 60 fighters. Generally, that gives me 4 CV, 2 BB, 4 CA, and a lot of escorts. Convoy escorts can also be deathstacked but you need as many escort fleets as the enemy had raiding fleets in order to join every combat. You just use 4 screens to stay above this ratio. To repair, it will still go all the way back to Puerto Rico. Grand Fleet: this spirit is available if you have the Fleet in Being naval doctrine. If both fleets have the same firing distance, then they will shoot at each other, so in general winning positioning against equal distance gun navies is less important because both sides can fire anyways. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. Just add as many torpedoes as you can and organise them in groups of ten or five. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. Pull your strike fleet back if your BBs have been lost or are being repaired. Go to hoi4 r/hoi4. 5 production per day. When you, or the AI, set to raid convoys they send ships to a specific sea node. Otherwise you are only concerned with convoy escort efficiency. This makes for excellent SnD fleets as well as marine landing support between air support, air superiority, and naval bombardment. I also have 1-2 patrolling forces per battle fleet. g. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. Each fleet consists of one or more task forces, with each task force containing a number of individual ships . One just stripped basic I. As Italy, you don't have to take Gibraltar. ago. This page was last edited on 16 January 2022, at 17:51. But that I wanted to send an army to Britain to prepare for D-day, I had 2 fleets of destroyers with 2 lvl 2 depth chargers and lvl 2 soner, and 1 fleet had a aircraft carrier with some naval bombers on it and they were on. . I've had this happen, when I watch my escort fleets they will get into combat alongside the convoys and then flee. One just stripped basic I. which really doesn't have the capacity to sustain losses or the fuel to keep a real fleet. If he reinforces his escort fleet then that's destroyers that the battle fleet will. What the Wiki doesn't tell is that this can be improved by doctrine or minister. For organisation and control, the navy is divided into one or more fleets. If I need additional patrols, I make a second fleet full of solitary patrol ships. Usually I'll set up my navy into 4 fleets: stationary sub scouts, convoy raiding subs, convoy escorts (DDs and CLs with depth charges), and battle fleet. Why the escort carriers are not available in hoi4?. ago. Also split your SSs into small or big ship raiding task forces. Assign all of them to one fleet, but distribute them among 8-10 task forces in that fleet. the best way to get an passable Surface-Navy. It is worthwhile to put your starting destroyers which have sonar into your convoy escort fleet, though. The big ships in Strike Forces remain in port until a fleet it detected, then they charge out to engage it. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Said convoy was then escorted on the outside layer by sub-killing destroyers. Research snorkels and any tech that reduces torpedo reveal chance. Subs spread out for just convoy. like convoy raiding/convoy escort. 379K subscribers in the hoi4 community. Managing. Set your fleet to convoy escort when you're doing this. Optional: include one of the above "Spotter Cruisers" in the group to improve detection. In general, it's best to deathstack all your ships under your best admirals so you should have max 3 fleets for the types of missions you do. Set to engage at high risk (sub3 or sub4 only). My surface fleet made up of battleships, heavy cruisers and light cruiser screens patrols the coast of Germany and the Baltic to prevent naval invasions early war. com] with the 'hourly change' value and the 'Base detection. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. For example. Defensive (using the navy primarily for convoy raids and escorts. the right red circle is on the wrong ship though , wanted it to point at Akagi 3 there instead of 29. Pugmak. There's also the issue of your composition. I haven't set any up yet, but my thought is that I may eventually establish a fourth fleet in a given area for shore bombardment. I was playing 1936 Italy. A fast CVE instead of the CL. So using the convoy escorts mission is the key. This way they will wreck convoys as long as they don't have any immediate escorts with them, but as soon as surface fleet arrives, the bail. Assign a surface fleet as a strike force to assisted the subs. Minelaying efficiency Affects overall efficiency of naval minelaying performed by fleets. 6 Minelaying. S. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. all in all one task force for me is about 25-30 ships and i have like 10 Task Forces for 1. Numbers are most important. The listed decimal places is for display only. Any taskforces you want really. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. So! (2. Navies in HoI4 are a classic example of the Pareto Principle. Probably one of my favorite parts of this game. Take all your subs in one task force, split them into 10 groups, tell them to convoy raid 12-15 different sea zones. Also from the patch notes for 1. The day or two faster a big sub fleet can sink a large convoy doesn't mean much. Any way to speed up the destruction of the navy? They usually just retreat during the decisive battle and I only destroy like 1 or 2 ships. In this I explain both the Convoy Raiding and Convoy Escort. This fleet will then carry out that mission over these areas. Good enough. ago. And the targeting is spread so if you have too few raiders, the convoy can run away with few casualties!To minimise convoy losses, it is important for a fleet performing convoy escort to achieve 100% escort efficiency. One for Patrol/Strike, one for Convoy Raid submarines, maybe one for Convoy Escort. I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. I generally set my Flotillas to patrol unless I have a naval invasion in the region, then I set to convoy escort. Thanks! Will do. If you set subs to convoy raid and naval bombers to naval attack a region, eventually that'll start depleting their escort fleet and start drawing out their main strike force. Strike Group/Bombard Group. Create a destroyer escort for convoy escort mission. Any enemy submarine fleet can find themselves quickly being sunk by an enemy carrier strike force due to their low air defence. TottHooligan • 9 mo. You did pretty good for Germany. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. For the task forces I put all my subs on convoy raiding, all my small ships on patrol, and all my capital ships on strike force. Reply. Mar 10, 2020; Add bookmark. The Helena is the. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. 1 update. Groups of 10 destroyers with sonar and depth charges. Even if the portion of my fleet is VASTLY superior to the enemy fleet that is attacking the convoys the portion of my fleet in first contact will. When making fleets set required amount of those icons to refill the fleet by default when they are ready or if the task force lost some ships that needs to be replaced. I managed to get them to join one battle, but they instantly disengaged despite direct orders to never retreat. Improve your existing Panzerschips [Graf Spee, Deutschland and Scheer] with new Techs and Weapons [Radar and Fire-Controll-Systems are a must have] 2. Otherwise, fast boats and a carrier would work best at preventing convoy or escorts from escaping.